Welcome to the TextMesh Pro Scripting Reference!

This documentation contains details of the scripting API available with TextMesh Pro. Prior to using this API, you should be familiar with the basic theory and practice of scripting in Unity which is explained in the Scripting section of the Unity manual.

The scripting reference is organised according to the classes, properties and functions relevant to their use.

The pages include examples of C# code to help you get a betting understanding of the API.