TextMeshPro.overrideColorTags

bool overrideColorTags;

Description

Overrides the color tags forcing the vertex colors to be the default font color.


using UnityEngine;
using System.Collections;
using TMPro;

public class ExampleClass : MonoBehaviour
{
    void Example()
    {
        GetComponent<TextMeshPro>().overrideColorTags = false;
    }
}